Assignments for educators. Topic: “Animals of hot countries”


A game to match nouns with numerals on the topic “Animals of hot countries”

African maps

Didactic goal: to practice the use of singular and plural nouns and agreement of nouns with numerals 1-5 on the lexical topic “Beasts of hot countries”; develop visual perception, learn to identify objects in quantities of up to 5 without counting and/or practice counting objects located in different ways.

Game goal: collect as many cards as possible.

Game components: 30 cards depicting 5 different animals: lion, tiger, giraffe, monkey, elephant in the amount of 1-5 or many (uncountable number) and 6 “Beasts” cards. Number of players: 2-4 people (you can take more players, but then the speech load is reduced).

To make the game, the sheets are printed and cut into 36 cards.

Option 1: Principle of the game: a card with a large number of animals beats a card with fewer animals (the type of animal is not important), i.e. a card with 5 monkeys, for example, beats a card with two elephants, because... There are more monkeys on the map than elephants. This version of the game does not involve cards that depict all the animals at once.

How to play: The cards are thoroughly mixed and placed in a stack in the center of the table, face down. Players in pairs (first the first and second player, the next move - the second and third, etc.) reveal the top card and call it (two monkeys, four lions, etc.). Whose card has more animals takes both cards for himself. The player with the most cards wins.

Option 2 Game principle: a card with a large number of animals beats a card with a smaller number of the same animals. The Beasts card is the strongest, it can beat any other card.

Progress of the game: the cards are carefully shuffled and dealt to players in 6 pieces. Players hold cards so that others cannot see them. The remaining cards are placed in a stack face down on the table.

The players walk in a circle. The first player starts walking from a card on which one animal is drawn. If the second player has a card with 2-5 or many of the same animals or a “Beasts” card, he beats the offered card and they go to the discard pile. If there are no such cards, he takes it for himself. In any case, his next move is next. He can use any of his cards, except the one he just took. Each move must be called: one monkey, two monkeys, 5 monkeys, monkeys, one elephant, etc. As soon as a player has 5 cards, he draws a sixth card from the common deck until the entire deck is selected.

That is, you can play this game like “Fool”, with the only difference being that each move is called. Instead of suits there are 5 different animals, instead of card rank - the number of animals on the card, instead of trump cards - six "beast" cards.

Illustrations used in the game are posted on the Internet under the nickname marlenes

Didactic game “Animal world of hot countries”

Ulyana Beletskaya

Didactic game “Animal world of hot countries”

Didactic game

"FAMILY OF HOT COUNTRIES"

Explanatory note:

The fauna of hot countries is very diverse and attractive to children. I noticed children’s interest in animals: children bring figurines of different animals from home and try to draw them, sculpt them from plasticine, in particular, a turtle, giraffe, crocodile, lion, camel, panda; share their impressions of the educational programs they have seen, and pay attention to illustrations from the group’s books about animals. Particular interest in animals during the educational activity “Acquaintance with the world around us.” This is how the idea of ​​an in-depth study of the topic “Animals of Hot Countries” and creating a model for a didactic game emerged.

Goal : expand children's knowledge about animals of hot countries.

Tasks:

To form children’s ideas about the natural areas of the Earth

Introduce children to wild animals: deserts, savannas, jungles. Their way of life, habits, adaptability to their environment.

First version of the game

Goal: development, stimulation of attention, learning to quickly and accurately respond to sound signals.

Progress of the game:

Children stand in a group, freely, at a distance of at least 0.5 m. Marching music or “tambourine”

, to which children march in place.

The teacher randomly, at different intervals, randomly gives commands. Children implement movement in accordance with the command.

Commands and corresponding movements:

"Kangaroo"

- children jump, imitating the movement of a kangaroo.

"Zebras"

- children hit the floor with their feet, as if a horse were kicking with its hoof.

«Ostriches»

— children run around with their arms outstretched.

"Marabou"

— children stand on one leg, tucking the other.

"Leopard"

- sneaking movements of a big cat.

"Monkey"

- children imitate the movement of monkeys clinging to branches, jumping from branch to branch.

"Elephants"

— the children shake their heads and use their hands to imitate the movement of an elephant’s trunk.

Second version of the game

"Natural areas, habitats of animals and birds "

Goal: To strengthen children’s ability to systematize animals according to their adaptability to the natural area. to determine its habitat by the appearance of an animal

Consolidating the ability to compose a descriptive story based on a layout, compare natural areas and animals, what they eat, what their cubs are called, and their appearance features.

Material: Layout with Animals of hot countries .

Quiz game “Animals of hot countries”

Evgenia Yuktesheva

Quiz game “Animals of hot countries”

Quiz game on the theme Animals of hot countries

.

Goal: Creating a social situation for the development of children through cognitive and play activities.

Tasks:1. Create conditions for generalizing children's knowledge about animals of hot countries and northern countries .

2 Create conditions for enriching and activating the vocabulary in the names of animals , the features of their residence.

3. Create conditions for the development of logic, thinking, attention, coherent and dialogical speech.

4. Create conditions for developing the ability to work in a team and a friendly attitude towards peers

Conversation about animals , looking at illustrations , photographs, classes according to the plan of educational activities, reading fairy tales, stories on the topic, asking riddles, looking at presentations, making fakes, active, didactic games on the topic.

Lesson summary for the preparatory group “Vexical games: Animals of hot countries”

Adelina Strigina

Lesson summary for the preparatory group “Vexical games: Animals of hot countries”

Municipal budgetary preschool educational institution "Kindergarten No. 10 "Zvonochek"

Educational field: speech development.

Summary of direct educational activities with children of the preparatory group on the topic :

«Lexical games:

Animals of hot countries»

Goal: to update children's vocabulary.

— Develop children’s cognitive interests, develop speech, attention, thinking, through the implementation of the proposed tasks,

— To foster in children an interest in the world around them,

— Develop the ability to listen to each other and communicate freely.

Materials and equipment: map of Africa, pictures of animals from hot countries , ball, letter, image of Luntik.

Activation of the dictionary: Africa, trunk.

Enrichment of vocabulary: Shroud, barn, baby camel.

Integration of educational areas: Speech development, cognitive development, physical development, social and communicative development.

Preliminary work: Conversation about animals of hot countries , guessing riddles about animals of Africa .

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