Multifunctional speech therapy game “Sound snail”
Multifunctional speech therapy game
"Sonic Snail"
The manual is intended for individual and subgroup speech therapy sessions with preschool children
Target:
automation and differentiation of sounds, development of phonemic hearing, improvement of lexical and grammatical categories of speech; development of the prosodic side of speech
Tasks:
-form phonetic-phonemic representations and the syllabic structure of the word.
-develop the lexical and grammatical structure of speech, coherent speech.
-stimulate the development of mental and cognitive processes.
-maintain a positive emotional attitude.
-promote the development of children's communication and communication skills.
Annotation.
The versatility of the manual is expressed in the variety of pictures that can be used in accordance with the intended purpose. The pictures are easy to remove and attach; children can change the necessary pictures themselves.
Didactic game “The snail crawls merrily, we are lucky with pictures!”
Target:
automation of sounds in speech, strengthening the agreement of nouns with numerals in children’s speech.
Material
: pictures with images of different numbers of objects for a given sound.
Description
: an adult reads a poem:
The snail crawls slowly, swaying on a leaf,
The snail carries pictures on itself all day long!
The child names pictures, clearly pronouncing the given sounds and correctly coordinating nouns with numerals.
Didactic game “Play with the snail and name the colors!”
Target
: automation of sounds in speech, selection of nouns for adjectives denoting color, fixing the names of primary colors and shades.
Material
: pictures of multi-colored objects for a given sound.
Description
: The speech therapist asks a riddle:
The teremok, look, is crawling, carrying it on itself,
Rich mistress, horned mistress!
The snail has colorful toys in his little house! We will play with the snail and name the colors! The child names pictures, clearly pronouncing sounds, and names an adjective denoting color.
Didactic game “Let’s argue with a snail”
Target
: automation of set sounds in speech, consolidation of antonyms in the child’s dictionary.
Material
: pictures with objects indicating signs: narrow, tall, sharp, hot and others
Description
: The speech therapist reads a poem:
My motto is simple - “I carry everything with me!”
Two antennas above the gate are carried by a snail!
The child selects an adjective for the snail’s picture, and then argues with it and names another adjective with the opposite meaning.
Didactic game “Snail’s Birthday”
Goal: expanding vocabulary, learning to name the way animals call.
Material: pictures of different animals in accordance with the given sounds
Description: The speech therapist reads a poem:
The snail will have a birthday on Sunday!
The only problem is how to invite guests to your home!
Guests came to visit the snail and congratulate her on her birthday. Children name the animals and choose a word as the animal makes its voice.
Didactic game “The snail teaches the tongue to do exercises”
Target
: develop articulatory motor skills of children
Material
: pictures for articulation exercises
Description
: children look at the pictures that the snail is carrying and perform a certain articulation exercise
Speech therapy game guide “The Cheerful Snail”
Author:
Shalygina Natalya Gennadievna,
teacher speech therapist
1 category
MBDOU "Kindergarten No. 7" Nefteyugansk
The playbook “The Cheerful Snail” is intended to automate (reinforce) the sound “C” in the speech of students with sound pronunciation disorders. The manual helps to diversify children's activities during classes on mastering and consolidating the sound “C” in the child’s speech. Currently, pupils very slowly learn the whistling group of sounds, so we have to come up with additional games and play exercises using didactic and speech material familiar to children. The didactic material was selected taking into account the method of sequential assimilation of the given sound, starting with open direct and reverse syllables and words with them , for example: sa-sa-sa - sleigh, scythe, wasp; as-as-as - pineapple. Syllables can be in stressed or unstressed position. Then the sound is practiced in closed syllables and words with them, in syllables with a combination of consonants (ska-ska-ska - jump rope, mask), in phrases (baleen wasp), in sentences (A striped wasp flew into the garden) and in the spontaneous speech of the child. This the manual can be used to automate other sounds of the Russian language; it is only necessary to replace the subject pictures that are used for work, taking into account the sequence in which the child masters impaired sound pronunciation. Pupils carry out game tasks with great interest and successfully master the lesson material.
Description of the game manual.
The manual consists of subject pictures, taking into account the sequence of sound automation in the student’s speech for each studied syllable, at least 6 pictures with sound at the beginning, in the middle and at the end of the word, for example, the syllable SA - sleigh, boots, plane, scooter, wasp, fox, braid , pineapple, Karabas.
The manual also contains sheets of A-4 format, on which pictures with syllables are selected
and images of snail silhouettes.
The manual can be made from cardboard or plain paper; before working with children, all didactic material can be laminated for ease of processing and preservation.
Didactic pictures for the game manual are taken from the game N, E, Ilyakova “Sounds S, Z, C - I distinguish you”, T, S, Reznichenko, O.D, Larina Speech therapy album “Speaking correctly” - sounds S, Z, C and Internet sites - I can’t indicate the addresses since the pictures were collected a long time ago and at that time there was no need to make a link to the site.
Usage options:
Option number 1 . Automation of sound in words.
The speech therapist and pupils work on a common field with pictures, reinforcing the correct pronunciation of sounds by performing exercises: “Listen, repeat”, “Name the picture, pronouncing all the sounds correctly”, “Say it, don’t make a mistake.” At first, all exercises are performed with visual reference to pictures. Then the tasks are performed without visual support only by ear - forming the child’s auditory (phonemic) perception of the correct and clear sound of the sound.
Option number 2. Automation of sound in words using a playing field with a “Snail” silhouette.
The speech therapist and student repeat one of the exercises in option No. 1. Then the child is offered “Snail” and given tasks:
- lay out “Snail” with pictures whose names begin with the sound “S”;
- lay out “Snail” with pictures in the name of which the syllable “SA”, “CO” and others are heard as the child masters the material;
After each completed task, the child must pronounce the words he has chosen, reinforcing the correct pronunciation and, if necessary, correcting his mistakes that he made when choosing pictures.
Option #3. Develops fine motor skills, auditory and visual attention, memory.
This option teaches the child to independently carry out the proposed instructions for the correct completion of the task and self-control over the pronunciation of the sound “C” being practiced.
Tasks:
- remember and draw words with the sound “C” in any position;
- remember and draw words only with the sound “C” at the beginning of the word;
- remember and draw words with the syllable “SA”, “SU”, “STA” and so on.
After the child draws the words schematically, he must pronounce them with a clear pronunciation of the sound “C”.
Option number 4. Automation of sound in phrases and sentences in games.
- Game "One - Many"
Target. Forming the plural of a noun.
Methodical instructions. The child names and shows what he names.
- Joke game “Answer in one word”
Target. Changing a noun by case.
Task for the child: Choose one of the pictures. Answer the questions using only this word.
Questions are asked to the child taking into account cases.
A detailed description of the games can be found in the book “Speech Therapy Grammar for Kids” by O.A. Novikovskaya
- Game “Say Kindly”
Target. Learn to change nouns using diminutive suffixes (table - table).
- Game "Count"
Target. Teach your child to coordinate the endings of nouns with numerals in words and phrases. (One plane, two planes, five planes).
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Speech therapy games “Sound snail”
Speech therapy games “Sound snail” for preschool children.
Goal: Automation and differentiation of sounds, development of phonemic hearing, improvement of lexical and grammatical categories of speech; development of the prosodic side of speech.
Didactic game “The snail crawls merrily, we are lucky with pictures!”
Goal: automation of sounds in speech, strengthening the agreement of nouns with numerals in children’s speech. Material: pictures with images of different numbers of objects for a given sound. Description: An adult reads a poem: A snail crawls slowly, Swinging on a leaf, The snail carries pictures on itself all day long! The child names pictures, clearly pronouncing the given sounds and correctly coordinating nouns with numerals.
Didactic game “Play with the snail and name the colors!”
Goal: automation of sounds in speech, selection of nouns for adjectives denoting color, fixing the names of primary colors and shades. Material: pictures of multi-colored objects with a given sound. Description: An adult asks a riddle: Look, the Teremok is crawling. He is carried on himself, the rich Mistress, the horned Mistress! The snail has colorful toys in his little house! We will play with the snail and name the colors! The child names pictures, clearly pronouncing sounds, and names an adjective denoting color.
Didactic game “Let’s argue with a snail”
Goal: automation of assigned sounds in speech, consolidation of antonyms in the child’s dictionary. Material: pictures with objects indicating signs: narrow, tall, sharp, hot and others Description: An adult reads a poem: My motto is simple - “I carry everything with me!” Two antennas above the gate The snail carries its own house! The child selects an adjective for the snail’s picture, and then argues with it and names another adjective with the opposite meaning.
Didactic game “Snail’s Birthday”
Goal: expanding vocabulary, learning to name the way animals call. Material: pictures of different animals in accordance with the sounds Description: An adult reads a poem: The snail will have a birthday on Sunday! The only problem is, how to invite guests to your home! Guests came to visit the snail and congratulate her on her birthday. Children name the animals and choose a word as the animal makes its voice.
Didactic game “The snail teaches the tongue to do exercises”
Purpose: to develop children’s articulatory motor skills Material: pictures for articulation exercises Description: children look at the pictures that the snail carries and perform a certain articulation exercise